Money is the core resource in Zoo RPG. You’ll earn it over time and spend it to expand and automate your zoo.
Money is always shown as a dollar value with commas (e.g. $1,000 or $100,000).
How you earn money
- Visitor tickets every tick (scaled by Popularity)
- Baseline income each tick (steady, low but reliable)
- Quest rewards (daily & weekly)
Ticket income is tuned for real-time pacing — expect upgrades to take hours, not minutes.
What money is used for
- Animals (purchase + transport)
- Enclosures (build costs)
- Attractions (build + upgrades)
- Items & Supplies (food, meds, cleaning)
- Workers (hiring costs scale up + per-tick salaries)
- Breeding fees
Refunds
Removing an empty enclosure returns 30% of its build cost.
Tips
- Baseline income is roughly $60/hour at default pacing — visitor tickets are the real growth engine.
- Keep animals healthy and enclosures clean to maximize visitor income.
- Attractions and workers pay off over time — budget for them early.
- Don’t forget to claim quest rewards.